![]() ![]() : In that case I'll just break the lock on this door. I am VIL-a - 'Vladimir Ilyich Lenin' Atomic positronic-emission-based AI with widened machine logic. Of course our old friend tedious narration is back. ![]() : Beep-beep, you say? It seems that I am dealing with a robot. See it's funny because it's a reference to 2001: A Space Odyssey AND to calling people Comrade! Get it! Do you get it! Ha ha! Now, quick, I want you to think of the absolute laziest AI reference you can. This leads us to the last bunker, which thankfully is not full of rats. If you have a rope you can go down the hole. I just think it's funny that ATOM always has all the party members comment in succession and have very little to say. I'm not making you read all this poo poo. Sure, we had to murder the totally not evil Valya Satanovsky on behalf of some stalkers, but we were never really threatened aside from game mechanics. It's an adaptation of the spirit of conspiracy stories, vaguely, but you have to really break down and analyze the tedious text and once again, none of the conspiracy poo poo really affects the player. It's clear the developers consume a lot of media, but they have almost nothing to say. I cannot emphasize enough how loving tedious and uncreative this garbage pile game is. We could hire the guys at the looter base to open the underground entrance, but this is cheaper and FAR less tedious. Now, there's a lot more stuff to do in the Dead City, but it all sucks, so it can remain undone. Now that we have the Hazmat suit, there is no reason to go underground again. Today we're going to get very close to finishing the game. ![]() Welcome back! Last time we battled (as Dack Fayden pointed out in the thread) an evil Thomas Pynchon reference that reminded us we could be reading things that are not poo poo. I won't be surprised if we see a conspiracy collaboration between Jesuits and feng shui masters for no good reason before the end of the game at this point. I missed this was a Pynchon reference as I haven't read Crying of Lot 49. We're not monsters, we're professional postal workers who believe that all letters and packages must be delivered, no matter what they are.Ī conspiracy, then a muted trumpet and the word "waste" in the same sentence, very subtle reference you got there ATOM, as always the devs continue to impress As silent as a muted horn, as forgettable as a silly drawing on a waste bin. You've probably seen our symbol around, and even talked to our postal workers. Today we are finally ready to name the release date of our next game.TheGreatEvilKing posted: : The Secret Cartel. Atom RPG: Trudograd is coming out into Early Access on May 11th 2020. Previously, Early Access became the most important tool in our arsenal. Because of your feedback, advice and general ideas, Atom RPG became a game many enjoyed. From bug fixing, to new details, weapons, quests and even visual solutions like the isometric camera mode, we owe it all to you, the players. We hope that you will contribute your feedback this time around as well. Only our cooperation with you can make Trudograd a truly great experience. Though there is a lot of work ahead of us, this time the first Early Access version will be much more developed than the last. It will feature five large locations, 100+ characters, several dozens of quests, including the starting ones of the central plot line, new weapons, new items, new abilities and a new type of visual quests. We will also add updates every few months, so there will be more for you to explore. We really hope that you will enjoy what we prepared for you. The heavily Fallout-inspired ATOM RPG has been on my “play more” list for almost a year, since I enjoyed a few hours of it but was distracted by something else. ![]() Happily its developers, AtomTeam, have just released a standalone expansion called Trudograd. It entered Steam Early Access on Monday (or you can get it on GOG, if you prefer).If you’ve not played ATOM, Trudograd is a surprisingly welcoming place to start, but my advice is to give it a while longer in the oven. I have a feeling it’ll be worth the wait. The setup of ATOM, and in fact an awful lot of what it does, will be familiar to anyone who’s played the original Fallout games. America and the USSR nuked each other, and the remnant of a semi-legitimate military/scientific organisation sends you out into the wasteland many years later to explore. You’ll wander a dusty geigerworld fighting mutants and grumpy men in makeshift armour, visiting settlements and talking to many people, discovering a sinister plot along the way. Character levelling works similarly, with a high emphasis on core attributes like strength and intelligence, which are directly tested in dialogue, and skills like medicine, lockpicking, and crafting having a drastic effect on what your options are when it comes to resolving fights and subplots. ![]()
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