![]() ![]() The same thing happens late in the game when we're presented with a Rad Racer parody. By itself that isn't a terribly original idea, yet it works here because they take the time to lampoon other overhead games (including Smash TV). Later in the game you'll meet up with the Game Genie, who forces you to go through a Legend of Zelda-style dungeon. This gives the designer a chance to also make fun of RoboCop and Bionic Commando, a couple of franchises I never thought would be smooshed together. Early on, Player is forced to stealth his way through a Metal Gear-like compound (complete with guards with translation problems). Often you'll have to play a parody of a specific level from an iconic game, all while the game is tossing jokes and references at you. ![]() Gee, where have we heard that before?Įach stage is an opportunity to skewer a different game or genre. ![]() You play a low-level criminal named Player, who spends much of his time hunting down ridiculous parts so that his mad scientist buddy can rebuild a time machine. There's a story here, though it's little more than an excuse to get us from one parody to another. I'll never look at another pointless tailing mission the same way after playing this game. By stretching them to their extremes, designer Brian Provinciano has pointed out how ludicrous modern day gaming tropes really are. This is a stinging indictment against modern games, the people that make them, and those of us in the press that cover them. The whole stage is couched in what appears to be an 8-bit retelling of the opening minutes of The Dark Knight.Īlthough it looks like an 8-bit Grand Theft Auto 2, Retro City Rampage has its sights set a little broader. And that's just the video game references. Within seconds of starting the game you'll be bombarded with references to the Mega Man II intro, the Duck Hunt pooch, Mortal Kombat's "Toasty" guy, the Green Hill Zone from Sonic the Hedgehog, and the underground piping of Mario Bros. Retro City Rampage is a never ending confetti explosion of classic video game references and jokes. But there's one thing I do know for sure: Retro City Rampage is our industry's Mad Magazine. I liked both and wouldn't even know where to begin when it comes to comparing the two. Honestly, I don't know if Metroid Prime is our Citizen Kane. It's a baffling notion that was, understandably, mocked by gamers around the world. A few years ago, Michael Thomsen published an article wondering if Metroid Prime was video gaming's Citizen Kane. ![]()
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